Archive for games

Galaxy Online? Phew!

After my Travian experience I wanted to develop similar type of web-browser based game. I chose sci-fi star wars setting but before I started to code it I wanted to know that there is still space for it. So I googled for some time and I found more games with similar idea. However none of them was developed enough or so catchy. I had a few ideas how to make the game be the ultimate galaxy war, how to make it less frustrating for the player (in opposite to farming in Travian) and so on. Some were inspired by my short encounter with Sins of a Solar Empire. I quit the project after some time – simply because I wasn’t able to carry away my friends by the idea and it was too much for one programmer (maybe if I had been still just a student… :-P ). That was the fate of my sci-fi rip-off of every (not only) web-based game around.

Recently I was somewhere on some site and I noticed the ad about Galaxy Online. So – why not to try it? Not that I wanted to play a game, but there was still the professional me curious about the “market”. :-) And Galaxy Online – despite being small client based game (20 MB or so) instead of pure web-based game – simply put me to sadness. There was everything I wanted to do. There was safe home system (in my game it would be accessible, but still safe enough) that prevented you to be a farm from the start. There were fleets, commanders, travels from system to system – even connected by paths (like in Sins), although I decided to quit the idea of paths in my game during its development. There was a good idea of beginner’s quests that guide you through the first steps in the game. Not to mention that you can design your own ships! However…


Artwork is adequate – in login screen it looks like 3D!

The game simply didn’t grow on me. The client is very – and I mean VERY – unfriendly to the user. Things are not contextual there, you have to click back and forth, in dialogs you can’t go from one input to the other with tab or arrows (maybe there is some combination, but who am I to try everything when the most obvious and expected choice doesn’t work). What I mean by “not contextual”? There are generally only two views – big map and one system. So far so good. You have some gateways (stargate, whatever) to other systems. You click on your fleet, send it to the gate and then you want to go there too. I tried some clicking, but it didn’t work. Again – MAYBE there is a way, I just don’t know. So – back to the galaxy view and click on the system. Shock! There are bazillions of other fleets there and it’s not obvious right away which one is yours. No friendly shortcut, nothing. I mean… c’mon! This is DOWNLOADED executable client! Why it can’t provide the most obvious features to control MY units?!


View of your home system. You can see gates to other systems, training field where you can train on pirates, …

Not to mention until you go out of your system you’re just playing on your own sandbox and the whole galaxy can be of no concern to you. There is really NOTHING that somehow drags you to the fight, you have to do your first steps – and these steps are very, very unintuitive. Add some other details like very stupid battle system… I have absolute dominance over some pirates and yet they manage to fly back and forth around the battlefield and after 20 rounds or so they… what? Yes, they WIN! I couldn’t believe my eyes. But OK, it’s a system, right, I’ve read it in the newbie guide, so I’ll live with that. But after a few combats I simply hate this rule. Of course I can make better ships and deal quickly with them. But still… they can run and 20 rounds of the battle is not so much (like 20 moves of all fleets + some fighting). You have to take a lot of supplies with the fleet (no problem with that) and when you want to modify your fleet and anchor some of those ships you have to UNLOAD them first (escape from current view, click on unload, specify how much you want to unload – probably everything because I don’t know when any particular ship is considered loaded…). The whole unloading is waste of time. Simply anchor those ships and unload their load! Easy-peasy.


Splash screen is really ugly and there is no way of knowing if there is some login screen behind or not. No… simply press Enter. Great and warm welcome for fresh players indeed.

I’m sure there are many fans. The game isn’t that bad and probably the mechanics are cool. I played it for some time without interacting with others first. When I wanted to move around all my objections stacked during those few days became even more pronounced. That leads me to the idea that my game could still stand a chance. Too bad I’m lazy to do it (not to mention my passion for music, many unseen TV series, games, … you name it :-) ). I think people should try by themselves. I read some reviews first and then tried it anyway – but I was dissatisfied. Not by the idea behind the game, but by the execution. If you’re demanding player, skip this one. But if you wanna try it, just be informed that initial splash-screen with “News Center” can be dismissed by Enter key. Just in case…

Business model of the game is similar to other free to play games. You can buy additional advantages, some buildings cost you so called “mall points”. I haven’t tried this part of the game because I really didn’t feel to do so. :-)

Leave a Comment

You still don’t have Orange Box?

Very short and sort of promotional post this time. I remember myself buying Orange Box for $50. I remember signing up for Steam account for that reason. Now Orange Box costs €30 and it’s still great deal because those games haven’t gotten so old yet. This time – this weekend – you can buy Orange Box for €10 on Steam – because it’s current Weekend Deal. In case you like FPS – and I mean GOOD single-player FPS with great story – you are obligated to buy it NOW. :-) I mean it – and no, I don’t work for Valve, of course. That’s Half-Life 2 with two more episodes and one bonus level as well. Team Fortress 2 is for those who like pure multi-player FPS genre. And finally there is a bit shorter puzzle FPS (well, not shooter really) called Portal! I bet you’ve heard about it already. This package for 10 euro-bucks (maybe also for $10, I rather don’t care anymore ;-) ) is something incredible. Reason to create your Steam account if you still don’t have it.

Leave a Comment

Far Cry Overdue Review

I’m sort of torn between Virgo who wanted to write it short and the other one who scents that I can’t make it short anyway. Hence I rather took four screenshots and here we go. Not long ago I could say “was one of those games I finished”. There are still jewels I quit – like Bioshock (not because it wasn’t good for me, it just happens when you stop playing a game that you sometimes never return to it). Now I finished more games and I still count on. I killed the last bastard in Far Cry literally few minutes ago. Why to do a review? Even without reading others? :-) Why not… I like the game and I decided to write about it. It was also one of those reasons (aside from music, video editing, …) why I hadn’t written any post in April after all!

I got the game on Steam for 10 euro-bucks along with Il-2 Sturmovik in some Ubisoft pack I wanted in the first place. I knew there is some Far Cry, I played Crysis demo and I knew about Crytek. I started the game one evening and the game completely sucked me in. I liked everything about the game. Weapons – quite a big arsenal. I liked the meter showing if enemies know about you or not. I liked the feeling of gameplay, it really is great shooter where you can sneak around and snipe but also go aggressively into the battles. I picked third difficulty (and later I wished I picked something easier).


Nice open landscapes – especially tropical islands – that’s Far Cry

But first things first, right? It is FPS as you probably know. And the story is something about genetic tests of some crazy scientist you have to kill in the end. I don’t wanna spoil it out. You walk through a jungle, some interiors, caves, jungle again, catacombs, more jungle and some volcano in the end. Beginning is quite innocent but after you start to meed products of the genetic engineering the story (and especially the gameplay) heats up significantly. One thing that is extremely lovely about Far Cry is that the game doesn’t have bugs (at least version 1.4 that is on Steam). Well – it probably does some, even I noticed a few – but there are no significant, frustrating bugs. Here and there are soldiers who can see you through the tent or wall (especially those where you can fire through). Here and there some glitch occurs. But nothing that affects the very smooth flow of the game. Maybe I was just lucky, but this is simply something that the game should be – but often is not.


Unlucky… not only dead, but how he got there? :-)

Checkpoints instead of ad-lib save is something that can ruin the game. Few save-points in Mafia for instance were quite annoying plus some videos could not be skipped. On the other hand the system also helps the story to be better experienced and you play simply in a different way when you know you have to survive until the next checkpoint. In Far Cry saving is generally on a right place – sometimes it could be closer to some final fight. When I blown up some regulator or what I found out that space key (or jump?) skips the video sequence, nice touch. Why I found it out after the blowing part? Well because check-point was before the detonation and many enemies after the cut scene. It was probably first of those battles I had to do on more than 10 tries. (And later I did some of them again and again innumerable times.)


Final (sort-of) boss responsible for all the mess

Trouble with difficulty is that it goes up insanely in later phases of the game. It’s really frustrating but some fights are 95% matter of luck and 5% matter of skill. I don’t wanna say that the skill doesn’t matter – it does, because without it you wouldn’t simply do it. But in many cases you’ll get killed even when you did more than your best. When you enter the same room again after reload it is never the same – enemies are standing on different positions, sometimes even the number of them is different. This is very nice feature but very big complications as well – in those frustrating moments. I nearly gave up. I play games for fun and not because I have to prove to myself that I can beat some final boss. When I felt I was going to write a review (a few days ago) I thought I will be very optimistic about the game but it’s perhaps a bit hard-core in the end. I had to replay many checkpoints in Mafia and maybe I don’t remember my frustration. Many of them was about luck there as well – but Far Cry has a few insane battles on 3rd difficulty from 5.

Still – play the game if you haven’t tried it yet. It is worth it. It is cool shooter with cool equipment like the binoculars that can tag your enemies on the radar or heat vision that is very handy in some of those most difficult battles (but not only there). Far Cry is a long game, it needs some time and patience. I’d rather play it with 2nd difficulty now but your skill can be better (or you’re masochist ;-) ). Anyway, play the game.


Don’t fire rocket into the face of the enemy standing so close :-)

Wrap-up time! Cons? No subtitles in cut scenes, few extremely long runs between checkpoints, very frustrating (not only) boss fights, ugly cut scenes (Val could definitely act better in them :-) ). Pros? Attractive gameplay, great landscapes, freedom within corridor-like gameplay/story, weapons and binocs, and heat vision! I wish you good luck with those fights where you will really need it. And here is the guide I used (and it helped) – it’s nice and funny here and there, especially talking about cliches of the game, so let me finish with a quote from it:

“Don’t blame CryTek, though: federal regulations require that all first-person shooters have a sequence wherein you become a passenger on a fast-moving vehicle, are unable to control your movement, and are tasked with shooting at other fast-moving vehicles. It’s the law.”

Leave a Comment

PWI – your searches 3

It has been some time since I wrote about PWI last time. Today again a few questions from you along with some unrelated pictures. Two Santas and some flying monster. :-) Let’s start!

Q: pwi cash shop
Who knows what’s the actual question here. Buy your Zens here (login required of course), transfer them to the server (now they are called gold :-) ) and then there is that little sun on the bottom of your minimap. That’s the cash shop where you can spend your gold.

Q: pwi – element fragments
Maybe the search was related to the very boring quest where you need to kill blobs that have little drop rate. Actually you don’t need to kill them, there are much better monsters (but mostly around lvl30) – check this link for more. You can also buy them in cat shop (not cash shop! ;-) ) but they are often overpriced. Drop rate was very very bad once, now it’s quite normal.


MetroAionix as Santa

Q: mold mirage sword
Again check PW database. It’s dropped by FB19 bosses, but you have to have a squad without high level characters to have some real chance. Good luck. And yes, it’s really nice weapon for magic chars, I was lucky to get it and I used it until early forties. :-)

Q: pwi importance of reputation
Difficult to say, I’m still low level to know every aspect of reputation. But I discussed it in this post (search the word) and it’s also discussed on PWI forums.


Flying tortoise… or turtle or what ;-)

Q: perfect world international fb19 dungeon boss
See this post. I guess the searcher found what he wanted, I’ll try to ignore FB19 in the future. ;-)

Q: pwi best place to grind for wiz
The same Q: pwi wizard grinding spots
The same like for cleric. See this guide, it’s long, but you can find the section about leveling there. Shortly – flying monsters, poisonous is the best +-3 levels. Under the Heaven’s Tear (30-42), above the starting point for new characters (all three, lvl40), above the first quest village after your race’s city (e.g. Hidden Heroes Village, lvl50), above your cities for lvl70… you’ll find it. Search also “flying mobs” in this post.

Q: what can i do to lvl when i have no quests? pwi
Grind! ;-) It’s not a big fun, but it’s not that bad either. Or help other people with their FBs! Grinding is better to get coins though. FBs are better for reputation.


Me as Santa! ;-)

Q: how much rep is needed for fb19?
Not needed, the description in the quest is deceiving. Hope I’m not misleading now. ;-) You just need lvl19 and some quests finished (can’t remember now, finish them all :-P ).

Q: pwi archosaur
One more Q: map of archosaur perfect world
I was working on a really nice map of Archosaur, but somehow… whatever. Archosaur is actually easy if you don’t go into details. You can divide it into 9 zones (3×3), three of them have gate (north, west, south). In these zones there are always all merchants, tailors, bankers, blacksmith… you got it. Trainers (people teaching skills) are north-east and south-west (that is where the General is too). Elder is in the east (harbor). These are the most important NPCs. West is very very rush district with most of the catshops – so go to do your deals (buy/sell) there.

So that’s it for today. Hope it will help future searchers. Good luck!

Leave a Comment

Steam, EUR and UT3 prices

I noticed the “1 USD = 1 EUR” policy on Steam when we were suddenly forced to pay in EUR only, however I decided to buy only cheap stuff anyway (weekend deals, packs I like, etc.). I will not buy game for 50 Euros whatever it is. If you want to read more about this topic, just google for “steam 1 usd is 1 eur” or go directly to this discussion that contains also links to other sources, opinions, etc.

Truth is that it’s stupid but a few games have lower prices here in Europe (Bioshock for example). Anyway, Steam should do better to have prices under the retail level I think. I like Steam, I like that it updates the game, I like their weekend deals (I’d buy Left4Dead for 20€ last weekend… if I had already played all games I have :-) )… I don’t mind. I just don’t wanna see the price in $ and while it’s OK in EUR.

But when I hit this banner/price combination I considered it to be funny:


At least, please, don’t show us. ;-)

While back in the time when this rip-off started the EUR/USD ratio was more serious, it’s not a big deal now really. Count with me. VAT here is 19% – so the final price would be ~$23.80. That’s not a big difference – thanks to current exchange rate. UT3 is good example how silly those prices are set. You can buy international version of UT3 here for 26.52€, but CZ version is under 15€. I prefer English version (especially after few “professional complete Czech translations” ruining the game experience), that’s also another good reason for Steam in my case – but why it has to be more expensive…

I don’t think it’s hard to understand the game industry marketing. I think there is nothing to understand actually. I presume European prices are higher because of VAT and customer protection laws and similar stuff, but why can’t I buy international version for the very same price? On-line content delivery systems make this more and more obvious – I hope it’s just the matter of time when the prices will be more real – which in most cases means lower, of course. ;-)

Leave a Comment

Older Posts »